# VoxelCore > **Documentation baseline:** VoxelCore `main` at `452b569` ยท 14 September 2026. > **Repository:** [https://github.com/VoxelHorizons/VoxelCore](https://github.com/VoxelHorizons/VoxelCore) VoxelCore is the version-aware content foundation for Voxel Horizons. The current implemented milestone is the **custom item/content MVP**: deterministic content-pack loading, validated inheritance, immutable runtime snapshots, stable item identity, version-specific `ItemStack` creation, stable render allocation, deterministic Java resource-pack compilation and safe atomic reloads. It is intentionally **not yet** the full historical HavenCore feature set. Placed blocks, furniture, vehicles, crops, GUI/menu presentation, Bedrock/Geyser mappings and the broader legacy migration remain later systems. ## Documentation map ### Operate VoxelCore - [[Products/Voxel-Horizons/VoxelCore/Getting-Started]] - [[Products/Voxel-Horizons/VoxelCore/Configuration]] - [[Products/Voxel-Horizons/VoxelCore/Commands-and-Permissions]] - [[Products/Voxel-Horizons/VoxelCore/Operations-and-Troubleshooting]] ### Author content - [[Products/Voxel-Horizons/VoxelCore/Content-Packs]] - [[Products/Voxel-Horizons/VoxelCore/Item-Authoring]] - [[Products/Voxel-Horizons/VoxelCore/Inheritance]] - [[Products/Voxel-Horizons/VoxelCore/Rendering-and-Models]] - [[Products/Voxel-Horizons/VoxelCore/Resource-Pack-Compiler]] ### Develop VoxelCore - [[Products/Voxel-Horizons/VoxelCore/Architecture]] - [[Products/Voxel-Horizons/VoxelCore/Module-Reference]] - [[Products/Voxel-Horizons/VoxelCore/Version-Support]] - [[Products/Voxel-Horizons/VoxelCore/Runtime-and-Reloads]] - [[Products/Voxel-Horizons/VoxelCore/Build-CI-and-Release]] - [[Products/Voxel-Horizons/VoxelCore/Testing]] - [[Products/Voxel-Horizons/VoxelCore/Source-Reference]] ### Status and future work - [[Products/Voxel-Horizons/VoxelCore/Current-Status]] - [[Products/Voxel-Horizons/VoxelCore/Roadmap-and-Scope]] ## Core invariant A VoxelCore item is identified by its namespaced **ContentID**, not by its model path or Custom Model Data value. Rendering is version-specific presentation state layered over stable gameplay identity.